![]() ![]() The dex requirement on Ghost Spear is pretty high, but it’s still usable, it’s not quite as bad as Colossus Voulge - an eth Ghost Spear should be wearable on a level 85 merc (91 for non-eth). Same speed, same average damage, but wider damage range. Stygian Pike and Ghost Spear are roughly the same as Great Poleaxe (and Ogre Axe, but that only has max 3os so can’t be an Infinity base). The other spears have roughly equivalent polearms for speed/average damage, so nothing really changes there other than you having a couple more options depending on what you find. Infinity is nice, don't get me wrong, there are just other choices.The only spears that really change the equation are War Pike (slower than any of the elite polearms but with the highest base damage) and Mancatcher (faster than any of the elite polearms but with lower base damage). ![]() He can single handedly deal with any (normal) Boss in the game, and PIs mean nothing since your a sorc. Getting that extra 20% from Infinity is a waste, especially when there are other choices out there.įor example, if you truly want a mercenary that can survive anything, throw a Last Wish PB, eth fort, and Andy's on a Barbarian mercenary. Cold based Sorceresses will have at least 1 point in Cold Mastery (or not, if you have Tal's set) but even then you can easily reach -80% or more. Its pretty cheap, and very effective.Īnd if you go Blizzard, or all one tree, a good high damaging mercenary (botd or not) can help you easily take out monsters that are immune to your element.Īlso, claiming that infinity "Saves you skill points in Cold Mastery" on cold sorceress a weak claim. Personally I like the Holy Freeze/REaper's Toll combo. Infinity is nice for a sorceress, but it is by no means the end all and be all mercenary weapon. Being able to knock my own defense up to 8k, and my merc's defense up to like 24k, along with holy freeze, it made him nigh-unkillable, and able to successfully tank anything in the game, barring like mephisto - but even against him he could survive until I was able to kill meph (Takes like 20 seconds, if that, depending on orb placement). When I used Doom/Defiance it helped my sorceress immensely. ![]()
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